Test/node_modules/png-chunks-encode
2026-04-09 22:54:00 +07:00
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index.js Initial commit 2026-04-09 22:54:00 +07:00
LICENSE.md Initial commit 2026-04-09 22:54:00 +07:00
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README.md Initial commit 2026-04-09 22:54:00 +07:00
test.png Initial commit 2026-04-09 22:54:00 +07:00

png-chunks-encode

stable

Return a fresh PNG buffer given a set of PNG chunks. Useful in combination with png-chunks-encode to easily modify or add to the data of a PNG file.

By adding your own tEXt or zEXt chunks you have a useful alternative to LSB steganography for making "magical" images with "secret" data available for your applications: the data is hardly hidden this way, but you can store as much as you like. If you really wanted to, you could probably get away with sneaking a 300MB 3D model in there without too much trouble 👻

Usage

NPM

buffer = encode(chunks)

Takes an array of chunks, each with a name and data:

[
  { name: 'IHDR', data: Uint8Array([...]) },
  { name: 'IDAT', data: Uint8Array([...]) },
  { name: 'IDAT', data: Uint8Array([...]) },
  { name: 'IDAT', data: Uint8Array([...]) },
  { name: 'IDAT', data: Uint8Array([...]) },
  { name: 'IEND', data: Uint8Array([]) }
]

And returns a Uint8Array containing the raw PNG buffer.

See Also

License

MIT, see LICENSE.md for details.